JW

Joe Wehland

Principal Technical Artist at Giant Skull

Joe Wehland is a Principal Technical Artist at Giant Skull since May 2024. Prior to this, Joe was a Principal Tech Artist at Ascendant Studios from September 2018 to May 2024. Joe has also worked as a Lead Environment Artist at FunPlus, Zynga, and Electronic Arts. Joe has experience in creating environments, developing material pipelines, rendering performance, and optimization for various games. Joe holds a BS in Media Arts and Animation from the Art Institute of California - San Francisco.

Location

Camas, United States

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Giant Skull

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Giant Skull is a AAA independent studio, led by Stig Asmussen, and focused on crafting immersive, single-player, action-adventure experiences set in captivating worlds. The team's headquarters are in Encino, Los Angeles with additional remote developers from around the world, all of whom will be instrumental in shaping their new game from the ground-up.


Employees

11-50

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