Bernardo Antoniazzi

Principal Technical Artist
at Nvidia

Bernardo Antoniazzi is a seasoned Principal Technical Artist currently at NVIDIA since April 2024, with previous experience at Infinity Ward from October 2014 to April 2024, contributing to acclaimed titles in the Call of Duty franchise, including Call of Duty: Black Ops 6 and Call of Duty: Modern Warfare III. Prior to that, Bernardo held the position of Technical Art Director at Activision|Blizzard from February 2007 to April 2024, working on multiple Call of Duty games and cinematic projects for titles such as Diablo 3 and World of Warcraft. Bernardo's career also includes roles as Lead Modeler/TD at Cinematico and various positions related to technical art and UI design across different companies. Educational achievements include a BA in Media Design from Nuova Accademia di Belle Arti and specialized training in Maya and advanced Photoshop techniques.

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices