Stephen Babb

VFX Director at Giant Skull

Stephen Babb is a highly experienced artist in the gaming industry, having worked in various VFX and art director roles for companies such as Giant Skull, Respawn Entertainment, Ascendant Studios, 2K, and Sledgehammer Games. With a background in Game Art & Design and Game and Interactive Media Design, Stephen has contributed to notable projects like COD: WWII, XCOM 2, and EVOLVE.

Location

Magalia, United States

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Giant Skull

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Giant Skull is a AAA independent studio, led by Stig Asmussen, and focused on crafting immersive, single-player, action-adventure experiences set in captivating worlds. The team's headquarters are in Encino, Los Angeles with additional remote developers from around the world, all of whom will be instrumental in shaping their new game from the ground-up.


Employees

11-50

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