Shantesh Patil

Senior Game Designer at GoodAI

Shantesh Patil is a seasoned game designer with extensive experience in the gaming industry, currently serving as a Senior Game Designer at Keen Software House a.s. since June 2020, leading an unannounced PC project. Previously, Shantesh worked at June Gaming for eight years, progressing from Senior Game Designer to Lead Game Designer, where notable contributions included overseeing the development of the mobile FPS Maskgun and creating features for Tower Conquest. Shantesh’s career also includes a role at Ubisoft, contributing to various platforms and adapting well-known games for multiplayer experiences, as well as early experience as a Game Tester and Software Engineer at Neeti Solutions Pvt. Ltd. Additionally, Shantesh holds a Bachelor's degree in Information Technology and a Master's degree in English Language and Literature from Savitribai Phule Pune University.

Location

Prague, Czech Republic

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GoodAI

GoodAI is trying to build artificial brains that can learn, be creative, and adapt to the environment in the way a human does.The company's mission is to develop general artificial intelligence, be helpful to humanity, and understand the universe.GoodAI started as a research and development initiative inside Keen Software House in January2014, when CEO Marek Rosa invested $10M USD into the project. GoodAI was publicly announced in July 2015 and is now a team of 20 people.


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Employees

11-50

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