Francis Tan

Environment Artist at Grinding Gear Games

Francis Tan is an accomplished Environment Artist with extensive experience in the gaming industry. Currently employed at Grinding Gear Games since March 2022, Francis is responsible for creating and laying out digital 3D environments for the popular game Path of Exile. Prior to this role, Francis worked as a freelance Environment Artist, contributing to the same title, and held a position as a Freelance 3D Artist at NarraSoft Corporation for a confidential mobile game. Between May 2019 and March 2022, Francis was a 3D Artist at Pixel Mafia Ltd., where high-quality AAA game assets were developed for major titles like Diablo® II: Resurrected and Apex Legends. Francis began the professional journey as a 3D Graphic Artist at ArtisteSpace after earning a Bachelor of Science in Entertainment and Multimedia Computing, with a focus on Digital Animation, from the University of the East.

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