Christoph Lämmerhirt

R&D Software Engineer at Gritworld

Christoph Lämmerhirt has had three significant work experiences. Christoph started working at NVIDIA in 2012 as a Technology Developer intern until 2013. Christoph then joined Crytek in 2016 as a Graphics Programmer, where they worked until 2017. In 2017, they joined Gritworld GmbH as an R&D Software Engineer, where they have been involved in designing and implementing a real-time rendering engine for movie rendering and pre-visualization. Christoph'swork at Gritworld includes various components such as render backend, renderer, shaders, and ray tracing.

Christoph Lämmerhirt completed their Bachelor's Degree in Computational Visualistics at Otto-von-Guericke University Magdeburg from 2009 to 2013. Christoph then pursued a Master's Degree in Computer Science at the same university from 2013 to 2016.

Location

Eschborn, Germany

Links

Previous companies


Org chart


Teams


Offices

This person is not in any offices


Gritworld

Gritworld is a computer graphics engine technology provider of realtime graphics and computer vision.


Industries

Headquarters

Shanghai, China

Employees

11-50

Links