Guerrilla
Paulus Bannink is a seasoned professional in the field of technical animation and visual effects with extensive experience in the gaming and entertainment industries. Currently serving as Technical Animation Director and Technical Cinematic Director at Guerrilla since February 2019, Paulus previously held the role of Senior Art Manager at PlayStation, managing a team of artists and facilitating art services for game development. Prior experience includes leading visual effects projects as VFX Supervisor at Zoic Studios and overseeing technical execution as Creative Technical Director. Early career highlights include various positions at Guerrilla Games and Sony Computer Entertainment, where Paulus contributed to the development of robust technical art pipelines. Educational accomplishments include studies at Gerrit Rietveld Academie and Grafisch Lyceum Amsterdam.
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