Jason Adcock

Senior Software Engineer at Hardsuit Labs

Jason Adcock began their work experience in 2009 as an Intern Programmer and Designer at AZ Amusements And Entertainment. From there, they worked as a Designer and Lead Programmer at Chronic Logic LLC from 2010 to 2012. During their time at Chronic Logic LLC, they were involved in various aspects of game development, including character rigs, weapon systems, and camera effects. In 2012, they joined Intel Corporation as a Graphics Driver Debug Engineer until 2013. Jason then worked as a Software Development Engineer at Microsoft for a few months in 2014 before moving to Zombie Studios as a Software Engineer. In 2015, they joined Hardsuit Labs as a Software Engineer and later became a Senior Software Engineer in 2019.

Jason Adcock attended the University of Advancing Technology from 2005 to 2010. During this time, they pursued a Bachelor of Science degree in Game Programming. Jason'sfield of study focused on Software Engineering and Game Programming.

Location

Lynnwood, United States

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Hardsuit Labs

Hardsuit Labs was founded with the same goal as every other game development studio that has ever existed to make great games. It takes talented, driven people to make great games. Here at the Lab, we work hard to create and to maintain an environment that not only attracts those people and keeps them here, but that allows them to thrive and to dowhat they do best – to make great games. It’s not always as easy as it sounds, but it really is that simple.


Employees

51-200

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