Haven Studios
Colin Svingen is a seasoned Senior Tools Programmer with extensive experience in game development and software engineering. Currently at Haven Studios Inc since July 2022, Colin specializes in writing Unreal Engine 5 plugins using C++ and Python, along with implementing material/shader synchronization systems. Prior to this, Colin worked at Square Enix Montreal and Ubisoft Toronto, focusing on backend microservices, load testing, frontend development, and tool development for production teams. Earlier roles included automating deployments for Just Energy and developing .NET applications for the Ministry of the Economy. Colin holds a Bachelor of Science in Computer Science from the University of Regina and a diploma in Computer Information Systems from SIAST.
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