Mikael Nikander is currently a Senior Technical Artist at Hazelight Studios, a position they have held since 2025. Previously, Mikael worked as a Lead Technical Artist at Ubisoft Stockholm from 2022 to 2025, and held various roles as a Technical Artist during their tenure at multiple studios including CyberConnect2 Co., Ltd., Starbreeze Studios, and Ubisoft. Mikael began their career as a Technical Shader Artist in 2015 and has accumulated a wealth of experience in the field. They earned a diploma in Game Programming from Osaka Communication Art University in 2015 and studied Japanese Language and Literature at Nihongo Center.
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