Glauco Belini has a diverse work experience in the field of game development and programming. Glauco is currently working at Hermit Crab Game Studio as the CTO, where they are responsible for directing the team and ensuring efficient and high-quality technological solutions. Prior to this role, Glauco worked as a Lead Game Programmer at the same company from January 2020 to December 2021.
Before joining Hermit Crab Game Studio, Glauco worked at DCF Studios where they held multiple roles. Glauco started as an Associate Programmer in January 2018 and then worked on different projects including Tony & Clyde and Cruz Brothers. In Cruz Brothers, Glauco worked as a Gameplay Programmer, Console Programmer, and AI Programmer. Glauco also worked on Bunny Battle Arena as a Steam Port and Game Designer. Glauco's tenure at DCF Studios lasted from 2017 to 2021.
Glauco also has experience as a Co-Founder and Programmer at Blazewing from May 2017 to December 2021. Glauco was responsible for contributing to the development of the company's projects.
In 2016, Glauco worked as an Analista de software Pleno at Centro Universitário Facens for a year before joining DCF Studios.
Their career in game development started at Smyowl in January 2013, where they worked as a Programmer until April 2016.
Glauco Belini completed their education in a chronological manner, starting with their Bachelor's degree in Computer Engineering from Centro Universitário Facens, which they pursued from 2008 to 2012. After obtaining their Bachelor's degree, Glauco continued their education by enrolling in the Pontifícia Universidade Católica do Paraná from 2014 to 2017, where they specialized in Game Development. The culmination of their studies at Pontifícia Universidade Católica do Paraná resulted in Glauco earning a specialization degree in Game Development.
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