Ryan Lee

Lead Environment Artist at Hidden Path Entertainment

Ryan Lee has a diverse work experience in the field of video game development. Ryan started their career as a Loss Prevention officer at Circuit City from 1999 to 2004. Afterwards, they worked as an Environment Artist at Secret Level, where they contributed to games such as Final Fight: Streetwise and America's Army. Ryan then joined SEGA Studios in San Francisco as a Senior Level Architect, working on games like Iron Man 2 and Golden Axe: Beast Rider. Ryan's next position was at 5TH Cell Media, where they worked as a Senior Environment Artist and later as the Lead Environment Artist, taking responsibility for the terrain and open world environment. Ryan also managed a team of artists and worked closely with designers and programmers. Following that, Ryan joined Wargaming Seattle as the Map Lead, leading a team of artists in developing a desert map for an online multiplayer military shooter. Their responsibilities included task assignments, mentorship, and coordination with other disciplines. Most recently, Ryan has been working at Hidden Path Entertainment as the Lead Environment Artist.

Ryan Lee attended Diablo Valley College from 1999 to 2002, where they pursued an Associate of Arts (AA) degree. Later, they attended the Art Institute of California - San Francisco from 2002 to 2005, where they completed a Bachelor of Science (BS) degree in Game Art and Design, specializing in 3D modeling and texturing.

Links

Previous companies

Circuit City logo
Wargaming logo

Timeline

  • Lead Environment Artist

    June, 2020 - present

  • Senior Environment Artist

    August, 2018

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