High Moon Studios
Alberto Martínez Hernández is an experienced Lighting Artist with a strong background in the animation and gaming industries. Currently at High Moon Studios since December 2020, Alberto plays a vital role in the development of Call of Duty Warzone, focusing on blockout, lighting design, and debugging of Points of Interest. Previous positions include Lighting Artist at Electronic Arts, where responsibilities encompassed lighting stadiums, and roles as Lighting and Compositing Artist at ICON Creative Studio, DHX Media, and Bardel Entertainment, with notable projects like "The Adventures of Puss in Boots." Alberto's career began as a Generalist 3D Artist at Grupo Sincronia and progressed through various roles, including a Lighting Supervisor at Imagica. Alberto holds a University Degree in Communication Science from Universidad del Valle de México and a Diploma in CGI Animation and VFX from Eunoia School.
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High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty® franchise, with past development on over 15 titles including Call of Duty: Modern Warfare, Bungie’s Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 100 people in Carlsbad, CA, a seaside city in San Diego County. Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life. High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com.