Frank Pusateri has extensive work experience in the video game industry. Frank started their career at Bungie in 1995, where they worked as a Lead Artist on projects such as the Myth franchise and the early stages of Halo. Frank then joined Day1Studios in 2000, where they served as a Senior Artist and took on various roles, including level lead, concept artist, and texture/material artist. After leaving Day1Studios in 2011, Frank joined Babaroga as an Art Director and Lead Concept/Senior Environment Artist. In this role, they were responsible for concept painting, 3D modeling, texturing, lighting, and managing a small team of artists. Most recently, Frank joined High Voltage Software in 2015 as a Lead Environment Artist.
Frank Pusateri obtained their Bachelor's degree in fine art / illustration from the American Art Academy between 1989 and 1992.
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