Patrick J. Carlson is a seasoned game designer at Hinterland since March 2015, contributing to The Long Dark through roles including Technical Narrative Designer and Game Writer. Responsibilities encompass crafting design specifications, implementing gameplay features, directing voice-over sessions, and managing localization pipelines. Previously, Patrick served as a contributing writer for PC Gamer and pursued academic roles at UC Irvine, teaching German and humanities courses while presenting research on German film and literature. Educational credentials include a Master of Arts in German Language, Literature, and Film from the University of Arizona and a Bachelor of Arts in Journalism from Central Washington University. Additional experiences range from community management to film production assistance.
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