Selena Eng is a skilled 3D Art Generalist with extensive experience in the gaming industry, currently working at House of How since July 2019, where responsibilities include developing style guides, providing critiques, and collaborating with programmers and designers on gameplay and art feasibility. Prior roles include serving as a Teaching Assistant at DigiPen Institute of Technology, where Selena supported an introductory course on 3D computer graphics, and as a 3D Modeler and Art Manager at Nitrous Rose, focusing on asset organization, procedural texturing, and game optimization. Earlier experience includes leading a small art team as Art Director for Mushroom Cat Productions on a 2D platformer game and providing IT services at Edmonds Community College. Selena holds a Bachelor of Fine Arts in Digital Art and Animation from DigiPen Institute of Technology, earned in 2020.
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