From 2005 to 2006, Aaron Lambert interned at SCEA, where they gained experience in animation for Playstation games. Aaron animated mocapped characters, adjusted their interactions with environments and props, and made changes to animations according to client requests.
In 2007, Aaron joined Vicon House of Moves as a motion editor and mocap and keyframe animator. Aaron edited motion captured animations for various projects, including games, films, and commercials. Their work involved fixing penetration issues, adjusting character contacts, animating props, and correcting problems with data. Aaron also created high-detail sequences with character and prop interactions for game cinematics.
In 2009, Aaron continued their career as a Lead Animator at House of Moves. Aaron worked on animation for a wide range of projects, including games, films, commercials, and apps. Their responsibilities included pipeline development and testing, file management, training other animators, file QA and cleanup, and regular client communication to meet expectations.
Throughout their career, Aaron Lambert has demonstrated expertise in animation, motion editing, and mocap for various industries, showcasing their ability to adapt and excel in different roles within the field.
Aaron Lambert attended The Art Institute of California, San Diego from 2002 to 2005. During this time, they pursued a Bachelor of Science degree in Media Arts and Animation.
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