CT

Chris Tolkov

Software Engineer at HypGames, Inc.

Chris Tolkov started their work experience in 2008 as a Manager at Freshtown, where they worked until February 2013. In 2015, they worked as a Programmer and Designer at Lineage Descent, where they developed a game for the Wii U using C# in Unity. Chris then joined ITEC Entertainment in 2019 as a Game Programmer until December 2019. In 2016, they co-founded LayZ Studios and worked as a Co-Founder & Programmer until September 2021. Finally, in 2020, Chris joined HypGames, Inc. as a Software Engineer.

Chris Tolkov pursued their education in the field of technology. Chris attended the State University of New York at Oswego from 2010 to 2012, where they studied computer science. Afterward, from 2014 to 2016, Chris enrolled at Full Sail University and obtained a Bachelor's Degree in Game Development.

Location

Orlando, United States

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HypGames, Inc.

HypGames is a mobile sports game developer that creates innovative, engaging, and competitive experiences for players. They also allow players to participate in live, real-time competitions with professional athletes and celebrities in real-world environments. They operate at the intersection of sports, media, and gaming, providing players anunrivaled experience.


Employees

51-200

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