Jason Fugate has worked in the software engineering field since 1998. Jason began their career as a Software Developer for Market Advantage Consulting (now Decision Support Sciences). In 2001, they moved to McKesson as a Senior Software Engineer. Two years later, they joined Midway Amusement Games, LLC as a Software Engineer. In 2005, they were promoted to Lead Engineer at EA Chicago. Finally, in 2008, they became a Technical Director and Senior Software Engineer at Hypnos Entertainment, Inc., where they were a principal-level generalist engineer on a wide variety of projects and architectures, ranging from MOBAs to card games to MMOs, with a portfolio that includes tools, build pipelines, asset databases, game engines, file systems and networking, for PC, mobile, and console games, including working directly on the PS4 operating system itself.
Jason Fugate received a M.A. in Intercultural Studies from Wheaton College and a B.S. in Computer Science from the same institution. Jason also attended Minnehaha Academy.
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