ILM Immersive
Rachel Radeztsky is an experienced Gameplay Engineer at ILM Immersive, having advanced from Graduate Intern to Associate Gameplay Engineer since April 2019. Rachel's background includes a role as a Student Worker in the Costume Shop at ASU School of Film, Dance and Theatre, where responsibilities involved constructing custom garments for theater productions and supporting designers. Educational qualifications include a Master's degree in Computer Science from the University of Southern California and a Bachelor of Science in Mechanical Engineering from Arizona State University. Rachel possesses strong skills in leadership, communication, teamwork, and independent problem-solving.