IMIRT - The Irish Game Makers Association
Carlo Azzari is a seasoned game designer currently serving as a Board Member at IMIRT - The Irish Game Makers Association and a Senior Game Designer at Black Shamrock - a Virtuos Studio. With extensive experience in the gaming industry, Carlo has previously held positions as a Content Designer at Paradox Interactive, Senior Level Designer and Junior Game Designer at Black Shamrock, and Level Designer at Simteractive, contributing to acclaimed projects such as The Outer Worlds expansions and the award-nominated mobile game Eden Isle: Resort Paradise. Carlo's early career includes internships focused on level design and video editing, supplemented by a strong educational background with an Advanced Diploma in Games Development and a Bachelor of Arts in Audiovisual Arts.
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IMIRT - The Irish Game Makers Association
We represent game makers from all disciplines throughout Ireland, both analog and digital. Key companies: developers from 34 game companies developing games on consoles, PC, mobile, VR and tabletop All sectors: Developers, Educators, Middleware and Support Services The Irish game industry is thriving, passionate and driven and is comprised of everyone from award-winning freelance game makers to massive multi-national companies like Demonware, Blizzard, Activision, Bethesda and Zynga. The goal of Imirt is to increase awareness of Ireland’s game makers on the national and international stage while providing opportunities for networking, community growth and development.