Mark Adams is a highly experienced production engineer with a background in various roles within the animation and visual effects industry. Currently serving as a Staff Production Engineer at Industrial Light & Magic since December 2021, Mark previously held positions including Senior Production Engineer at Crafty Apes VFX and Crowds Supervisor at Blue Sky Studios, where participation in notable projects such as "Nimona," "Spies in Disguise," "Ferdinand," and "Ice Age: Collision Course" was significant. Mark's expertise encompasses team management, cross-department collaboration, and the development of innovative asset pipelines and workflows using tools like Houdini and Maya. Mark holds a Diploma in C/C++ Programming from NYU School of Professional Studies, an MFA in Computer Art from the School of Visual Arts, and a BA in Studio Art from the University of Tennessee, Knoxville.
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