Infinity Ward
Dana MacKenzie is a seasoned UI Art Manager and graphic designer with extensive experience in the gaming and design industries. Currently serving as Lead UI Art Manager at Infinity Ward since July 2015, Dana's expertise spans across major projects, including Call of Duty: Modern Warfare, Modern Warfare II, and Warzone, focusing on user interface development, art direction, and asset management. With a professional background that includes pivotal roles at Sony Computer Entertainment America, Neversoft Entertainment, and Kodiak Interactive Studios, Dana has contributed to the success of numerous high-profile game titles. Additionally, Dana operates a development studio, danamacdesign, specializing in graphic design, branding, and UI architecture, serving a diverse clientele across various sectors. Academic credentials include post-graduate studies in Computer Animation from Sheridan College and a degree from the Alberta University of the Arts.
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