Garrett McKay is an accomplished engineer with extensive experience in game development and software engineering. Currently serving as an Online Engineer and UI Engineer at Infinity Ward since November 2018, Garrett has contributed to the frontend and in-game user interfaces for major titles such as Call of Duty: Modern Warfare and Warzone using Lua and C++. Prior experience includes roles as a Unity Developer at Huawei, where prototyping for a networked virtual reality platform was achieved, and as a Gameplay Programmer at Clemson University Graduate School, developing VR games and presenting at industry conferences. Additional roles include iOS Engineer at TechFit, where Garrett applied computer vision algorithms for prosthetic scanning, and Web Application Developer at Clemson University, where the migration of data processes to web-based systems was successfully implemented. Garrett holds a Master's degree in Digital Production Arts and a Bachelor's degree in Computer Science, both from Clemson University.
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