Tim Gibson is an experienced Principal Programmer currently working at Inflexion Games since December 2021. Prior to this role, Tim held positions as Principal Programmer at Improbable and Lead Senior Software Developer at Bioware, where significant contributions were made to Dragon Age 4, Mass Effect Andromeda, and Anthem. Additional experience includes a Senior Software Engineer position at Ghost Games EA, focusing on Need For Speed, and noteworthy roles at Electronic Arts, where a data-driven UI system was developed. Tim's early career involved architectural technology roles with O'Neill O'Neill Procinsky Architects and a Systems Analyst internship. Tim holds a BSc in Computing Science from the University of Alberta.