Timon Felix Glatt is an experienced Senior Game Designer at InnoGames GmbH since July 2013, specializing in redesigning core game loops, developing new features, and creating gameplay and monetization systems. Previous roles include Game Designer positions at Travian Games, where work focused on "Travians" and "Rise of Europe," and at Spielkind UG, where responsibilities included creating game design documents and sound design for the Wii and PC title "Schlag den Raab." Timon also contributed as a Game and Level Designer at keen games on titles such as "Anno - Erschaffe eine neue Welt" and has a foundational education in game design from Games Academy GmbH and social sciences from the University of Cologne.
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