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Michael Rudich

Product Designer at INSPEKTO

Michael Rudich has a diverse work experience in the field of product design and consultancy. Michael currently works as a Product Designer at INSPEKTO since April 2021. Prior to this, they worked as a Lecturer at Mentor מכללת מנטור starting from November 2020.

From November 2018 to May 2021, Michael worked as a Consultant and Product Designer, providing tailor-made services to early-stage startups. Michael was involved in various tasks such as giving big-picture recommendations and working closely with development teams for design and release.

From June 2015 to October 2018, Michael served as the Principal Product Designer at n-Join Research, an Industrial IoT startup. Michael played a crucial role in overseeing the design of a complex client aimed at providing factory overview and management using algorithmically generated insights.

Before that, they gained experience as a UX/UI Designer at SuperDerivatives from September 2012 to October 2015. Michael collaborated with a co-worker to work on the company's UX and UI designs, specifically for complex financial market tools. Michael also played a role in reworking the company's visual branding.

Additionally, Michael worked as a University Lecturer at The Open University of Israel from October 2013 to 2015. Prior to this, they served as a UE Engineer at Oracle (formerly Sun Microsystems) from April 2008 to September 2012. In this role, Michael led a group specializing in solutions for carriers and OEMs in the mobile market.

Furthermore, they gained expertise as a Game Expert and Game Designer at Vollee from September 2006 to December 2007. Michael reviewed PC games for potential mobile porting, redesigned games for mobile platforms, and collaborated with design and graphics teams.

Earlier in their career, Michael worked as a Game Designer at tmt tailor-made television from 2004 to 2005, where they were involved in designing games from concept to production with tight deadlines. Michael also worked as a Game Design and PDS Documentation Specialist at pixelplay, where they were responsible for designing and writing detailed spec-sheets for games released on various platforms in the US cable and dish providers.

Overall, Michael Rudich has gained extensive experience in product design, consultancy, lecturing, and game design throughout their career.

Michael Rudich attended the Holon Institute of Technology from 2000 to 2004, where they obtained a Bachelor's degree in Visual Communications (New media).

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