Invoke Studios
Vincent Chartrand is an experienced AI programmer currently serving as Principal AI Programmer at Invoke Studios since December 2022. Prior to this role, Vincent held the same title at Eidos-Montréal from February 2022 to December 2022. Vincent's career began at Electronic Arts as a Software Programmer from 2008 to April 2012, followed by positions at Ubisoft as a Gameplay Programmer and subsequently as an AI Programmer from May 2012 to February 2022. Earlier experience includes a role as a Software Programmer at Mistic Software in 2007. Vincent obtained a Bachelor of Engineering (B.Eng.) in Computer Engineering from Université de Sherbrooke between 2002 and 2007.
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Invoke Studios
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Chez Invoke, notre mission est d’avoir du plaisir à créer de grands jeux. Nous croyons que les meilleurs jeux sont créés par des gens qui aiment leur métier, et qui évoluent dans un environnement qui valorisent les membres de leurs équipes ainsi que leurs idées. Nous sommes un studio de Wizards of the Coast et nous avons l’honneur de perpétuer la tradition d’excellence de la maison, qui a donné naissance à des marques légendaires. Notre nouvelle aventure ne fait que commencer, et nous recherchons de nouveaux membres pour rejoindre notre communauté. Chez Invoke, tu as la possibilité de jouer un rôle clé en tant que membre d’une équipe ouverte et talentueuse! // At Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. As part of the Wizards of the Coast family, we're honoured to carry on a tradition of quality games built on legendary brands. Our new adventure is just beginning, and we are looking for new adventurers to join our community. At Invoke, you get to play your part as a valued member of an open and dedicated team!
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