Olivia van den Born is a Senior Level Designer at IO Interactive since May 2020, currently contributing to Project 007, a James Bond origin story. Prior experience includes working as a Level Designer on Hitman 3, focusing on level creation for both the main game and post-launch content. At Massive Entertainment - A Ubisoft Studio from August 2017 to May 2020, Olivia served as a main mission designer for Tom Clancy's The Division 2 and its expansion, Warlords of New York, after starting as a Junior Level Designer on the same title. Earlier experience includes a Junior Level Design internship at ICA Gruppen and various roles in service at Lund Comedy Festival and Folkets Bio Kino. Olivia's educational background encompasses studies at The Game Assembly, Lund University, and Malmö University.
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