The Design and Art Team at Jadu is responsible for creating captivating visual and interactive experiences within Jadu's augmented reality game world. This team crafts everything from 3D avatars and environments to cinematic storytelling elements and cohesive design systems, ensuring a seamless blend of artistic vision and technical functionality to enhance player immersion and engagement.
Alexander Morris
Product Designer & Design Syst...
Alexandra Boden
Art Director
Andreas Hester
Senior CG Artist
Gabriel Seabra
Head of Design
Guenever Goik
Director of 3D Art
Hamza Tariq
Product Designer
Kevin Ducey
Sound Designer
Oliver Panak
Senior Technical Artist
Ruben Frosali
Head of Cinematics
Voxel Bunny
Voxel Artist
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