Harold Hung

Lead Systems Designer at Kabam

Harold Hung has a diverse work experience spanning various roles and industries. Harold began their career as a Customer Relations officer at Concord Pacific Group, where they conducted in-suite inspections and facilitated improvements in newly constructed condos. Harold then transitioned to the banking industry, working as a Customer Service Representative and later as a Personal Banking Officer at the Bank of Nova Scotia. In these roles, Harold achieved sales goals and led marketing campaigns. Seeking a career change, Harold pursued their passion for game design and entered the Vancouver Film School as a Game Design student, earning the Best Student Project award for their work on the ONO (Ojiisan no Origami) project. Harold gained technical skills, including JavaScript and Unity3D, which they applied in subsequent positions. Harold joined Electronic Arts as an Assistant Game Designer, where they played a key role in designing and creating tracks for the SSX game using various tools and software. Harold then worked at United Front Games as a Cinematics Designer, contributing to visual storytelling in game development. Currently, Harold is employed at Kabam, where they have progressed from a Game Designer to a Senior System Designer and is now in the role of Lead Systems Designer.

Harold Hung attended Vancouver Film School from 2009 to 2010, where they pursued a degree in Game Design. During their time at the school, they focused on various aspects of game design, including Level Design, Programming, Interactive Story, and Narrative.

Prior to their enrollment at Vancouver Film School, Harold completed their Bachelor of Arts degree from The University of British Columbia, which they attended from 2003 to 2008. Harold'sarea of study during their undergraduate years included Psychology and Economics.

Before their higher education, Harold attended Richmond High School. However, no specific dates or degrees are available for this educational experience.

Links

Timeline

  • Lead Systems Designer

    February, 2022 - present

  • Senior System Designer

    September, 2016

  • Game Designer

    September, 2013