Mads Bang Hoffensetz

Senior Software Engineer at Kanda

Mads Bang Hoffensetz has a diverse and extensive work experience in the field of software engineering and programming. Mads Bang has worked in various companies and roles, showcasing their expertise in different areas.

Starting with their most recent role at Kanda, Mads worked as a Senior Software Engineer, focusing on the development and maintenance of customer-facing apps and the core platform team. Mads Bang was responsible for ensuring the quality and driving the feature development for customer-facing project teams.

Prior to that, Mads worked at FortemWorks as a Programmer, where they contributed to the development of the MMO game EmberSword. Their responsibilities included working with technologies like Unity DOTS, Go, TypeScript, code generation, and graphics programming. Mads Bang gained valuable experience in working with big worlds, handling large amounts of data, and multiplayer networking.

At PIBOCO, Mads held the position of Lead Programmer. Mads Bang played a significant role in the early development of the mobile app called PIBOCO, which was built in Unity. Mads Bang also served as the technical lead and made significant contributions to the platform.

Mads also worked at Step In Books as a Unity Developer, where they contributed to the XR project, Little Alice. Their responsibilities involved realizing the vision and turning an existing prototype into a full-fledged experience.

During their time at DADIU, Mads acted as the Lead Programmer, attending the Danish Academy for Digital Interactive Entertainment. Mads Bang gained valuable experience and knowledge during this semester.

At StonePlant Studios, Mads held the role of Lead Programmer/Graphics Programmer. Mads Bang worked on the mobile game Justin Space and was responsible for various tasks including supervising other programmers, system design, gameplay programming, SDK integration, and visual effects and graphical programming.

Mads also worked as a Game Programming Teacher at Game2Grow & UngAalborg. In this role, they taught game and app design, programming, and development to students in public schools. Mads Bang utilized various tools and platforms such as Game Maker, Unity, Scratch, PlayCanvas, and TouchDevelop.

Overall, Mads Bang Hoffensetz has a strong background in software engineering and programming, with experience in customer-facing app development, MMO game development, mobile app development, XR projects, teaching game programming, and more.

Mads Bang Hoffensetz attended Aalborg University from 2013 to 2018, where they pursued a degree in Medialogy. Prior to that, they attended Aarhus Tech HTX Viby from 2010 to 2013, where they completed their HTX degree with a focus on Communication/IT & Design. In December 2021, they obtained the Professional Scrum Master™ I (PSM I) certification from Scrum.org.

Links


Timeline

  • Senior Software Engineer

    November 1, 2022 - present

  • Programmer

    September, 2020