Fernando Donini Ramos is a seasoned professional with extensive experience in game development and project management, currently serving as Líder técnico, Technical Project Manager, Flutter Developer, and Lead Game Developer at Kobe - Creative Software House since September 2017. Fernando specializes in developing virtual reality games using Unity and UE4 for Gear VR and HTC Vive platforms. Prior experience includes an internship at PUCRS - Pontifícia Universidade Católica do Rio Grande do Sul from November 2012 to December 2014. Fernando holds a degree in Digital Games from Universidade Feevale (2015-2018) and has completed several other educational programs, including Analysis and Systems Development at Unisinos, PHP Development at Target Trust, Internet Systems at Escola Técnica Santo Inácio, and Game Development at Senac RS.
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