Romain Jouandeau is a seasoned Senior Concept Artist with experience at renowned companies in the gaming and animation industry. Currently, Romain contributes as a Senior Concept Artist at Naughty Dog for "The Last Of Us" since March 2021 and serves as a Concept Art Instructor at Learn Squared, teaching a course on Visual Storytelling since November 2021. Prior to these roles, Romain was a Senior Concept Artist at Sucker Punch Productions, working on "Ghost Of Tsushima" and related titles, as well as a freelance artist with Cobalt Productions. Romain's portfolio includes significant contributions to projects for WB Games Montreal, Ubisoft, Quantic Dream's "Detroit: Become Human," and various animation projects with TeamTO and BJuice. Romain holds a Master's degree in VFX from Supinfocom and a Bachelor's degree in Fine/Studio Arts from Marie Curie.
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