José Luis Salguero Martínez

Lead 3d Artist at Liquid Development

José Luis Salguero Martínez is a skilled 3D artist with extensive experience in the video game industry and film production. Currently serving as a Lead 3D Artist at both Liquid Development and Keywords Studios since October 2022, José Luis previously worked as a Character Artist and 3D Artist at CGBOT from June 2019 to October 2022, specializing in generalist 3D workflows for video games. Prior to that, José Luis was involved in VFX as a 3D graphics artist at Ei2 Media from January 2019 to June 2019, focusing on shading, lighting, rendering, compositing, and rotoscoping for a feature film. José Luis began the career at Graco Films S.A. de C.V. as a 3D Modeler from February 2018 to January 2019. José Luis holds a degree in Diseño, Animación y Arte Digital from Universidad Tecnológica de México, obtained between 2015 and 2018.

Location

Tepetlixpa, Mexico

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Liquid Development

At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself. Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.


Headquarters

United States

Employees

51-200

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