Javier Plana is an experienced Cinematics Pipeline Developer currently working at Loopsin since November 2023, contributing to projects for Epic and Fortnite by developing tools and enhancing workflow. Prior to this role, Javier worked at Sinking Ship Entertainment from July 2015 to August 2023, where responsibilities included optimizing pipelines and programming in Python for Maya and Unreal, as well as creating UI components with QT and Blueprints. Javier also served as a Senior Developer, leading the development of games and prototypes. Experience includes positions at Pixelnomial Studios as a Game Developer, Pong Game Studios as a Game Developer, Swappz Interactive as a Software Engineer, and Ganz as a Lead Technical Artist, where Javier developed systems to enhance production processes. Educational background includes a degree from Universidad Simón Bolívar, completed between 2000 and 2008.
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