Amaury Butaux is a Junior Game Designer at Maschinen-Mensch, working on an unannounced game, focusing on system design, content design, and balancing features in UE5. Previously, Amaury worked as a Game Designer Intern on a similar project. Before that, Amaury was a Gameplay Programming Intern at Ubisoft Annecy, where Amaury worked on supporting and implementing various gaming features. Amaury holds a Master's Degree in Game Design from Conservatoire National des Arts et Métiers and an Engineering Degree in Applied Mathematics and Computer Science from the National School of Computer Science and Applied Mathematics of Grenoble.
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