Massive Entertainment - A Ubisoft Studio
Yannick Banchereau is a creative director at Massive Entertainment - A Ubisoft Studio, with extensive experience in community management and game development. Since March 2015, Yannick has held various roles including Creative Director, Associate Creative Director, Live Content Manager, and Senior Community Developer, significantly contributing to the success of Tom Clancy’s The Division 2. Prior experience includes roles at Ankama as Lead Community Manager and Community Manager, and at Two Pi Team and Sitel, where community engagement and support were key responsibilities. Yannick's background in 3D graphics, combined with a strong focus on player experience and community interaction, underpins a robust career in the gaming industry.
This person is not in the org chart
This person is not in any teams
Massive Entertainment - A Ubisoft Studio
4 followers
Massive Entertainment is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, Star Wars Outlaws, Snowdrop, or Ubisoft Connect. The studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.