Emily Newton Dunn has a diverse work experience in the gaming industry. Emily is currently serving as the Gameplay Systems Lead Designer at Media Molecule since December 2021. Prior to this, they held the position of Senior Principle Game Designer and Consultant Systems Design at Media Molecule from April 2019 to April 2022 and from January 2018 to April 2019, respectively.
Before joining Media Molecule, Emily worked as a Consultant Head of Systems Design at PLAYDIATION LIMITED from June 2017 to December 2017. Emily also worked as a Lead Game Designer at Another Place Productions Ltd from April 2014 to May 2017.
Emily has additional experience as a Game Designer for various companies, including Freelance (January 2014 to April 2014), Arkadium (September 2013 to January 2014), Gamesys (June 2013 to August 2013), Playfish (January 2011 to April 2013), Electronic Arts (August 2007 to January 2011), and Criterion Software (February 2005 to August 2007), where they held roles such as Lead Game Designer, Consultant Lead Game Designer, and Producer, respectively.
Emily Newton Dunn has a language & literature BA (hons) degree from the University of London, Queen Mary & Westfield College.
Sign up to view 0 direct reports
Get started