Gabriel Rodriguez Hernandez is a skilled Senior Tools Programmer with experience working at Media Molecule, Cloud Imperium Games, Crytek, Lionhead Studios, FLO-2D Software Inc, and Tag Games. Gabriel has a background in computer science and computer games technology with a focus on developing tools, engines, and gameplay systems for various projects including Star Citizen, Fable: Legends, and flood simulation solutions. Gabriel's expertise includes C++, OpenGL, Unity, and ArcGIS Engine.
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