Te Hu (Ford) TE has a robust background in technical artistry and game development, with experience spanning top-tier companies such as Electronic Arts, Disney Interactive, and Pixar Animation Studios. Starting as a tech art co-op at Electronic Arts in 2011, Te developed procedural breaking tools and animated prop pipeline tools, eventually advancing to roles like Associate Technical Artist and later Senior Technical Artist. Notable contributions include developing tools and pipelines for the Frostbite Engine, creating special shaders, and establishing a real-time physics system. Te’s educational credentials include a Bachelor of Engineering in Computer Software Engineering from Southeast University and a Master’s degree in Computer Graphics from Carnegie Mellon University, emphasizing innovative entertainment technology. Currently, Te serves as a Senior Technical Artist at Meta.
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