Yu-Jen Lin is an experienced professional in software engineering and product design, with extensive experience in creating innovative user experiences. Lin began working as a Software Engineer at Techart Group, focusing on designing UX flows and implementing prototypes. Subsequent roles included Software Developer at Universal Creative, contributing to major projects such as Mario Kart: Koopa's Challenge, and prototyping VR applications that enhanced theme park experiences. Lin served as Product Design Prototyper at Meta across two periods, and held a position as Staff Interaction Designer at Samsung Research America. An early internship at Tanvas involved designing Android haptic applications. Lin also has experience in academia as a Graduate Student Instructor at the University of Michigan, where engagement in teaching and designing lab assignments provided hands-on learning opportunities. Educational credentials include an MS in Human Computer Interaction from the University of Michigan and a BS in Electrical Engineering from National Taiwan University.
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