Benjamin Ingold

Realtime 3D Engineer at METAV.RS

Benjamin Ingold has a diverse work experience in various industries. Their most recent role is as a Realtime 3D Engineer at METAV.RS. Prior to this, they worked as an Ingénieur R&D at Okénite Animation, where they focused on 3D real-time software and web design. Before that, they were an Ingénieur R&D at TraceaCODE, where they developed software and provided professional services. Benjamin also has experience as a freelance Web Designer and Developer, and as a high-tech, marketing, and lifestyle writer. Benjamin has worked as a Developer and Graphic Designer at Nouvel Oeil and Nouvel Oeil Communication, where they created corporate and e-commerce websites and managed overall communication strategies. Benjamin started their career as a Developer/Integrator at Nouvel Oeil Communication.

Benjamin Ingold's education history is as follows:

From 2017 to 2017, Benjamin attended CGMA and pursued the Modular Environments with Unreal Engine program. The field of study for this program was Conception de jeux et médias interactifs (Game Design and Interactive Media).

Between 2011 and 2014, Benjamin studied at SUPINFO. The degree obtained during this period is unspecified, but the field of study was Computer Engineering.

In 2010, Benjamin attended the Institut de la Communication et des Médias and completed a degree called L3 Info Com (Bachelor of Information and Communication). The field of study encompassed Information, Communication, Marketing, and Media.

From 2009 to 2010, Benjamin enrolled in EPITECH - European Institute of Technology, although the specific degree attained is not mentioned. The focus of study was in Informatique, numérique (Computer Science, Digital).

Starting in 2007 and ending in 2009, Benjamin pursued a degree called DUT Services et réseaux de Communication (Diploma of Technology in Services and Communication Networks) from IUT Dijon, département Services et Réseaux de Communication. The field of study included subjects like New Technologies, Communication, Networks, Internet, and Graphics.

It should be noted that no strong assumptions have been made beyond the information provided.

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