Ryan D'Aurelio

Principal Software Engineer, XBox Gaming AI

Ryan D'Aurelio is a Principal Software Engineer at Microsoft, currently working within the Xbox Gaming AI team. With extensive experience as a Lead Software Engineer, they have a demonstrated history in the computer software industry, specializing in various areas including client software, video technologies, and test automation. Ryan previously held the position of Principal Software Engineering Manager in the Process Insights Business at Microsoft from 1998 to 2024. They earned their education from the University of Waterloo between 1993 and 1998.

Location

Seattle, United States

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