Rachel Ong began their career in 2015 as a 2D Generalist at Scrawl Studios Pte Ltd. In 2016, they moved to SMASHINGCLICKS PTE. LTD. as a Game Artist. In 2017, they became an Art Instructor while also working as a Video Editor at Infinite Frameworks Pte Ltd. In 2019, Rachel began working as a Concept Artist at Hasbro, where they contributed to the visual development and integration of concepts into icons, H5, and various assets. In 2022, Rachel began working as a Concept Artist at Mighty Jaxx.
Rachel Ong attended Nanyang Polytechnic from 2013 to 2016, where they earned a Diploma in Animation from the School of Interactive and Digital Media (SIDM). Rachel then went on to attend the Savannah College of Art and Design from 2018 to 2021, where they earned a Bachelor of Fine Arts (BFA) in Illustration.
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