Abdul Hakim Ishak

Game Designer at Monsta

Abdul Hakim Ishak is a seasoned Game Designer with extensive experience in the gaming industry, currently at Monsta since March 2019, where responsibilities include creating design documents, developing game worlds and prototypes, and optimizing scripts using Unreal Engine, Unigine, and Roblox. Notable projects include "Mechabot Impact," "Mechamato Robot Battle" Seasons 1 and 2, and "Choki Choki Land." Previous roles include game design positions at Sodapunk Games and Zapzapmath, where skills such as gameplay balancing, testing, and content management were honed. Additional experience encompasses customer support and content moderation, complemented by a Bachelor's degree in Game Development and a foundation in design from reputable institutions.

Location

Cyberjaya, Malaysia

Links


Org chart

No direct reports

Teams


Offices

This person is not in any offices


Monsta

Monsta is an entertainment and experience company that specializes in IP development, character & animation production, digital content creation, consumer products and metaverse building. With more than 13 years of experiences in the entertainment industry, Monsta known as one of the creative power house in the Southeast Asia region producing high quality and fresh content to the audiences.


Employees

51-200

Links