Nikolay Borovsky is a seasoned QA professional with extensive experience in game development and testing, having held various roles from QA Team Lead at Neskin Games to Senior/Lead QA Engineer at Moon Active. With a solid foundation in testing processes, Nikolay has managed the full test cycle for multiple games across platforms including Android, iOS, and Web, while also implementing automation and CI/CD practices. Previous positions include work with well-known companies such as Microsoft and Profitero, where Nikolay contributed to both testing and game design projects. Educational background includes an Information Technology Technician Engineer degree from the College of Business and Law and a Bachelor's degree in Information Technology from the Belarusian State University of Informatics and Radioelectronics.
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