Daniel van Leeuwen is a skilled Lead Artist at Moon Studios GmbH since February 2017, bringing significant expertise from previous roles, including Environment Artist at Triumph Studios from April 2011 to February 2017, where Daniel transitioned from intern to full-time artist. Prior freelance experience as an artist for Sergio Flores and a journalistic role at Nisute Europe adds to a diverse professional background. Daniel holds a Bachelor of Engineering in Game Architecture and Design from Breda University of Applied Sciences, completed in 2012, and has foundational education from ISW Westland, culminating in a Havo degree in 2008.
Sign up to view 11 direct reports
Get started