Michelle Lo is a versatile artist with extensive experience in concept art, animation, and art direction. Since March 2019, Michelle has worked as a freelance artist, notably as Art Director and Lead Artist for Funcles Inc. on the project Class Zero. Michelle has collaborated with various companies, including Moose Toys as a Style Designer and Yuga Labs as a Concept Artist, contributing to projects such as HV-MTL 2 and Moonbirds. Previous roles include 3D Game Artist at CloudStreet Gaming and Paint Artist at Stereo D, where Michelle was involved in high-profile films like Black Panther and Thor: Ragnarok. Michelle holds a diploma in Game Art and Design from Centennial College.
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