Erik Capistran is a skilled Technical Artist with extensive experience in 3D design and development, specializing in Unreal Engine. Currently employed at Proxify since November 2022, Erik focuses on designing applications tailored to client needs, optimizing pipelines, and managing the graphics aspects of projects. Previously, Erik served as Technical Artist at VW Control Services, supervising the 3D art department and creating 3D models, textures, and effects in Blender and Unreal Engine. Additional roles include 3D Designer at Viastara, Unreal Engine Developer at INTUS Interactive Design, QA Game Tester at Squad, and freelance 3D Artist at Kelvin. Erik holds a Master's Degree in VFX from Coco School México and a Master's in Graphic Design from EduMAc, along with a Bachelor's degree in Civil Engineering from Instituto Tecnologico de la Construccion.
This person is not in the org chart
This person is not in any teams